Something that might get us some more players is having a new dungeon, or revamping an old one with new mobs. With new bosses.
Say we take Mars mine (in a pserver who goes there anyway) and replace all the smaller mobs with like 190, 195 and 198 mobs (example) and in each cavern have a big boss. Not impossible, but one where you would need a good team of 4 or mroe players to do it. or make it insanely hard and we need liek 20 people. take all the players that survive to the end and they get the event prizes.
You could also just copy the data from the mars mine, dupe it and take out the mobs, then add it in as a new map. We do that in rose all the time.
Anyway have a dungeon with lvl 95-100 mobs with some crazy 110 boss, and players from lvl 90-110 can do it, and drop LG's. Then have a second one with 195-200 mobs with a 210 boss, and players Hero 121+ can enter, have those bosses drop bloodies and better cards or something.
have all smaller mobs drop suns/moons, penya and questies liek azria
really damn good drops, but you can't do it alone or you'd get owned, so you have to team up and share it.
and hey if all else fails, having new bosses is always a nice touch ont he voting sites
idk tell me what you think. Aminus is fun, but is it still mobs around 121? i only did that during v15 when max lvl was hero 121 lol. and i never actually got very far xD this way we'd have basically a lvl 200 aminus
*Sorry to talk about rose so much, i just don't have an experience deving for FlyFF*